LLD
Here's a flow diagram illustrating an effective approach to tackling Low-Level Design (LLD) problems in interviews. This diagram highlights each key step in a visual format for quick reference:
+------------------------------+
| Start: Clarify Requirements |
+------------------------------+
|
v
+-----------------------------+
| Define User Flow and |
| System Interactions |
+-----------------------------+
|
v
+-----------------------------+
| Identify Key Components and |
| Determine Relationships |
+-----------------------------+
|
v
+-----------------------------+
| Create UML Class Diagram |
| with Relationships |
+-----------------------------+
|
v
+-----------------------------+
| Define Classes, Attributes, |
| and Core Methods |
+-----------------------------+
|
v
+-----------------------------+
| Handle Edge Cases and |
| Error Scenarios |
+-----------------------------+
|
v
+-----------------------------+
| Plan for Extensibility and |
| Scalability |
+-----------------------------+
|
v
+-----------------------------+
| (Optional) Show Sample |
| Code for Key Methods |
+-----------------------------+
|
v
+-----------------------------+
| End: Review and |
| Adjust if Needed |
+-----------------------------+
Quick Guide to Approach LLD Interviews
Clarify Requirements
Ask questions to ensure a full understanding of core features and constraints.
Confirm any assumptions about the requirements.
Define the Flow
Outline the end-to-end flow of how the system will operate.
Discuss key user actions and system responses (e.g., for a scheduler, booking a meeting).
Identify Key Components
List the primary components needed and their responsibilities.
Think about relationships (e.g., composition, inheritance) between these components.
Draw the UML Diagram
Create a simple UML class diagram showing key classes, attributes, and methods.
Focus on representing relationships, such as associations and dependencies.
Define Classes and Methods
Translate the UML into code-like structures with class names, attributes, and methods.
Briefly describe each method's purpose without full implementation details.
Handle Edge Cases
Discuss edge cases and how your design will handle failures (e.g., invalid moves, scheduling conflicts).
Plan for Extensibility
Mention any future scalability options or how your design can handle added features (e.g., recurring meetings).
Show Sample Code (Optional)
If time allows, write one or two critical methods to demonstrate coding skills.
Key Tips
Communicate Clearly: Explain each step as you go.
Focus on Core Concepts: Highlight OOP principles.
Be Open to Feedback: Adjust your approach if the interviewer suggests changes.
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